Triangles: 2.1k
Vertices: 1.1k
More model informationI created a low-poly sci-fi fighting stage using Maya for modeling and Substance for texturing. The environment features futuristic elements with a stylized, game-ready aesthetic. Efficient UV mapping and baked textures ensure optimized performance. Materials emphasize metallic surfaces, glowing lights, and worn sci-fi details. The stage is designed for dynamic combat, with a strong visual focus and clean topology.
CC AttributionCreative Commons Attribution
Jul 30th 2025
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